#pragma once
#include <DataCenter.h>

class GameUnit
{
private:
	static bool Horizon(Animal* a1,Animal* a2);
	static bool Vertical(Animal* a1,Animal* a2);
	static bool OneCorner(Animal* a1,Animal* a2);
	static bool TwoCorner(Animal* a1,Animal* a2);
public:
	static bool IsPass(Animal* a1,Animal* a2);
};


